motion capture specialistvirtual production consultant, director, artistshighly skilled in the use of Blender, Unreal Engine (using Blueprints), Unity (C#), Character Creator 3, iClone 7, 3DXchange, Xsens MVN, Meshroom, Adobe CC (Animate, Photoshop, Lightroom, Premier), Final Cut Pro X, DiVinci Resolve, Anime Studio Pro, OBS and Propellerhead Reason.